The Weekly – 2011 W52

The last linked list for this year! I have some exci­ting things coming up next year, but all in due time. It might or it might not have somet­hing to do with “Gamification”.


  • Gamification sucks
    Brent Simmons

    Gamification” is a word and con­cept inven­ted by idi­ocrats who con­fuse humane with mani­pu­la­tive.

  • Gamification is bulls­hit
    Ian Bogost

    This rhe­to­ri­cal power deri­ves from the “-ifi­ca­tion” rat­her than from the “game”. –ifi­ca­tion invol­ves simple, repe­a­table, pro­ven tech­ni­ques or devices: you can purify, beau­tify, fal­sify, ter­rify, and so forth. –ifi­ca­tion is always easy and repe­a­table, and it’s usu­ally bulls­hit. Just add points.

  • Pirate, colo­nist, slave
    N/A, The Economist

    ONE cold mor­ning in 1591 an English sai­lor found him­self shi­ve­ring on Ilhabella, now an island of yacht clubs and well-appointed week­end houses that is to Brazil what Martha’s Vineyard is to America. He had been left for dead—again—the fourth or fifth time Fate had deser­ted him in his short career as a pirate.

  • The Dangerous Effects of Reading
    David Tate

    In our per­so­nal lives we tend to opti­mize for one of two things: input or out­put. Reading or wri­ting. Consuming or cre­a­ting. The envi­ron­ment we live in – the pre­vailing cul­ture – by default is opti­mi­zed for consumption.